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Paper Boiii Menace

For this Game Jam i acted as one of the major 3D artists. I made a majority of the assets, environmental, the roads, trees, etc, the wagon. All within the time span of 2 days.

The game jam was heavily inspired by crazy taxy and simpsons hit and run, where we wanted to try and capture that old school Simpsons hit and run feel. The idea is you want to go around town as the local paper boy, who can shoot the newspapers through the windows of homes, at passerby's, vehicles, or try your luck to get the town dogs to help you deliver the papers.

if you'd like to check out the game!

https://ldjam.com/events/ludum-dare/53/jam-game

Also check out the awesome soundtrack by Deppisch
https://www.youtube.com/watch?v=hLu-KiC1tPU

Level Design and asset placement done by Michael Praticante.

Level Design and asset placement done by Michael Praticante.

Isometric view of the game's map

Isometric view of the game's map

The moped was created by Abdi Mohamed, i create the little wagon with the news shooter on the back.

The moped was created by Abdi Mohamed, i create the little wagon with the news shooter on the back.

I made the UI and based it on a vintage GE clock radio my dad used to have when i was a kid. Also

I made the UI and based it on a vintage GE clock radio my dad used to have when i was a kid. Also

I had the opportunity to 3d model a dog, rig it, and animate it in blender

I had the opportunity to 3d model a dog, rig it, and animate it in blender

Town gate to help block off the level

Town gate to help block off the level